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Hooks, plugins and reusable systems
Events, scripts, packages, provenance, dependencies and versions.
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A hook reacts to an event
Distinguish an event handler from model-selected instructions.
About 4 minutes · Open activity
A script executes defined steps
Separate deterministic code from a model interpreting a skill.
About 4 minutes · Open activity
A plugin bundles extensions
Recognize a package containing skills, tools or configuration.
About 4 minutes · Open activity
A marketplace is discovery, not proof
Identify provenance information needed before use.
About 4 minutes · Open activity
Compatibility includes dependencies
Explain why a portable skill may still need local software.
About 3 minutes · Open activity
Version a workflow when it changes
Keep a known-good skill and a changed candidate distinct.
About 4 minutes · Open activity
Choose an extension
For a formatting event, a repeated reasoning procedure and an external-data need, choose a hook, skill or connection and explain the required dependencies.
About 5 minutes · Open activity
Design a reusable workflow
Turn a repeated toy task into a small skill and identify the separate tools it needs.
About 5 minutes · Open activity